Tips to role-playing
Hello Adventures, Wanderers, and also those who dwell in the land of Isilendor. Welcome back to our third blog ! Last time we talked about the areas where you can role-play too, timing and more. Now we will go through very interesting topics: Colors, the five senses, and show don’t tell! If you want to learn what exactly these mean then keep reading.
Colors can help to the aesthetic of a topic. Imagine you see a fantasy movie and the hero is going back home from an adventure. The perfect color to have on-screen is this yellow/orange/weak red from the sunlight. It makes it nostalgic and calmly. This shows that the adventure is finished and our hero can finally relax. The same happens in books and therefore in topics. You write in the time " Late afternoon " so you must show for the reader to understand and be in the mood. Describe the sunset, how the light goes through a window, if outside there's snow mention something that's white ( covered from ice ) and much more. If a room is bathed in a golden glow then you can tell its close to dusk, if the sky is heavily lined with streaks of misty rose it's probably morning ~
The five senses… if you don’t know what this is then allow me to explain. The five senses include sight, smell, hearing, taste, and touch. All five of these things are great for whenever you want to describe something such as how a fabric feels in your hand, how good or awful a pie might smell, how juicy the apple tastes, and how far or close something is. Typically we either use a lot of details for something or not enough, a lot of things can happen and change the course of a topic by simply adding small details to anything and everything. Of course, you don’t want to over use these senses because sometimes things don’t need to be over detailed.
The last part we will be covering is “Show don’t tell”. This one can be a bit tricky and I’ll even admit that I struggle with this from time to time. It’s very easy when doing a topic or even a piece of homework that you narrate the story rather than acting it out. Of course, just as all things, there is a time and a place for you to narrate your story but at the same time, when you narrate your story it really takes away the emotions and depth of the story. By narrating a story you make certain situations less impactful, you simply say what happens without letting the readers know how your character felt at the moment. Take the time to describe and work your way through your story, we want to know how you are feeling and thinking. Give us an impactful story not a quick narrative of what happened!
Now, go out and have fun doing topics on World of Legends~
**A thank you to Lawrence Giovanni for giving us the help/idea for this blog**