Skill Master: Bastaein Ylen Rank Range: Rank 3 - 7 Topics: The Aether, Soul Magic, The Deities, Non Physical Magic, Illusions, Mind Manipulation, Fortune Telling, The Tulen Books: The Book of The Divine Where to Go:Course Link
About The Divine Arts
After you have come to terms with physical magic, you may want to consider embarking on a journey of the soul. Divine Arts is the 3rd branch of the magic triangle and focuses on powers of the mind, soul and the aether. It is considered the best resistance for dark magic since a strong mind can withstand the corruption.
With the Divine Arts you can get a stronger understanding of the Aether, the Void where it is believed magic is found. You will learn about the gods, and capture pieces of their power using the Tulen, unique summonings for diviners. Divine magic shows you power over emotions, thoughts and illusions. It takes a lot of strength of mind and body to master.
At the end of the course you will be able to acquire The Divine Arts Mastery Certificate.
This certificate will provide a bonus to the Divine Arts during duels.
Task: Roll for The Divine Arts
Complete ONE The Divine Arts assignment using ONE of the below prompts.
However, you cannot choose the prompt. Below Rank: If you are below the rank for The Divine Arts, there is a bonus task below.
Message Victariah Rauxilfen who will roll a 20-sided dice (d20). The result will determine your prompt.
Your dreams reveal you’re about to lose something particularly important to you
You drop the textbook on your own foot or that of a neighbour
You manage to somehow make a mess in the room and earn yourself a years worth of ire from the skill master
You help someone near you divine their dream and manage to somehow offend them
You manage to fall asleep during class and wake up with cushions placed all over you
You keep misplacing your textbook and having to get a new one, and somehow end up with seven of them at the end
The only dream you can think of to interpret is a particularly embarrassing one
The skill master catches you attempting to read your textbook upside down
Someone besides you starts to cry about their divination and you have to comfort them or flee
The skill master keeps looking at you with mild concern and confusion and you don’t know why
You and someone else somehow manage to have what seems to be the exact same dream
Your divination tells you where that thing you lost was enabling you to find it later
Someone brings in snacks, adding an extra treat for while you work
Helios is glad of your interest and grants you the luck to guess the correct answer to a spontaneous question from the skill master
You impress the skill master and he gives you a rare compliment
Your divination reveals an upcoming problem that you were then able to avoid
Someone else in the class was inspired by their own dream interpretation to be bold, they slip you a note of admiration
Your interpretation helps you soothe an anxiety or worry you’ve been struggling with lately
Someone else or the skill master invites you to try to interpret one of their dreams and you uncover a deep secret
Your dreams reveal a surprise happy encounter or good fortune is coming
Below Rank Task
Getting people to learn about divine magic was a difficult task for those not yet at the appropriate skill level to attempt it, but Bastaein had something in mind that didn’t require the aether and instead used just their minds (and with a little help from Bast’s own notes).
“I’m going to assume that each of you have dreams,” he said, cutting straight to the chase. “They help our minds work through problems or thoughts that we might not even consciously be aware of. But did you know that dreams can also sometimes hold hints from the gods themselves. And that these hints can be used in divination?”
It was remarkable what the mind could be trying to tell you without you even being aware of it beyond thinking them strange images and scenes.
“Of course, this is nothing when compared to the skills of an oneiromancer, for example, or a true diviner,” he went on. “But I can give you enough information to perhaps whet the appetite as well as giving you some insight into your own inner workings.”
He moved through the group of people, old and young, seeking more information about divine magic and handed out textbooks filled with his own notes copied in a somewhat more legible hand. It listed various objects, feelings, and occurrences that had appeared in dreams that he’d added to his research, as well as their potential meanings or what they might be trying to hint about the near or distant future.
“Choose a dream you remember. It can be the most recent, or perhaps the most puzzling, or a recurring one if you are so lucky. And let’s see if you can divine any hidden meanings in what you dreamt.”
Write an RPG text where you choose any dream you remember.
Describe the properties of the dream; story, people, objects
Was the dream a once off or recurring?
What hidden meanings could you divine from the dream?
Send the completed entry to Victariah Rauxilfen and Bastaein Ylen
The Rules
After you have completed the assignment, message Victariah Rauxilfen.
The assignment does not need to be graded beforehand.
The assignment must meet lesson requirements (eg. format, questions answered).
If you choose a prompt without rolling the dice, it will not be counted for the reward.
Entry must be submitted by Monday 22nd June at midnight.